Kamis, 14 Februari 2013

Android Game Programming by Example, by John Horton

Android Game Programming by Example, by John Horton

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Android Game Programming by Example, by John Horton

Android Game Programming by Example, by John Horton



Android Game Programming by Example, by John Horton

Free PDF Ebook Online Android Game Programming by Example, by John Horton

Harness the power of the Android SDK by building three immersive and captivating games

About This Book

  • Implement the critical main game loop and structure your games to enable an array of advanced features
  • Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games
  • Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide

Who This Book Is For

The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games.

The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.

What You Will Learn

  • Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds
  • Design and implement genuinely challenging and playable levels
  • Implement the critical main game loop
  • Implement basic and advanced collision detection mechanics
  • Bring to life a challenging enemy AI
  • Make the math behind 2D rotation, velocity, and collisions simple
  • Run your game designs at 60 frames per second or better
  • Process multitouch screen input effectively and efficiently
  • Implement a multitude of other game features such as pickups, firing weapons, HUDs, generating and playing sound FX, scenery, level transition, high scores, and more
  • Implement a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates

In Detail

Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.

This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Android Game Programming by Example, by John Horton

  • Amazon Sales Rank: #421723 in Books
  • Published on: 2015-06-30
  • Released on: 2015-06-30
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .88" w x 7.50" l, 1.46 pounds
  • Binding: Paperback
  • 378 pages
Android Game Programming by Example, by John Horton

About the Author

John Horton

John Horton is a technology enthusiast based in the UK. When he is not creating apps and writing books or blog articles for http://www.gamecodeschool.com, he can be found playing or making video games with his two sons.


Android Game Programming by Example, by John Horton

Where to Download Android Game Programming by Example, by John Horton

Most helpful customer reviews

7 of 8 people found the following review helpful. Android Game Programming for Dummies By Fred This book won't please everyone for sure. If you are new to Java programming and have never imagine how a game can be programmed, then you will probably find that book super valuable and give it a 4 or 5 rating, since you will learn what the game loop is about, how to handle a character, understand the world coordinates, etc.However, if you have an experienced Java developer, you may be extremely disappointed by the level of Java used in this book. Very common things like enums, singletons, (or even sometime a loop!) etc. are just not used when the code cries for them. If you have already read a book about game programming, then the value of this book will go probably significantly lower, and you may give it a 2.So, depending on who you are, you may find this book very good (Java beginner, no game programming experience) or so so (Java seasoned developer and/or game programming knowledgeable).Packt should remove "The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games." from their web site and let "The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed." which is very close to the truth.

3 of 3 people found the following review helpful. Amazing game development course! By Hugo I think the title is wrong, this isn't just a programming book, this is a complete game development course, the author starts by talking about what you will have at the end, them he introduces every game talking about the foundations not just code and result, you are introduced to good practices to achieve your game complete, it is fundamental in my opinion to have a project complete, the programming part is really good as he is presenting the critical points of the game structure in natural basis, you understand what he does because you understand the need of that code part. I think that the difficult of this book is between intermediate to advanced, but he made a book that everyone who wants to make a mobile game can start with solid basis. All the projects has its own focus and difficult level, I think they shown almost every feature you need to make a good 2d mobile game.

0 of 0 people found the following review helpful. Great for Beginners something to add to what you already know By brendon Great Book its the next step to game development for android studio.Will recommend you learn java and android basicsfirst and also a little bit game development itself.This will definitely boost your game coding skills.its a must read!!!.

See all 6 customer reviews... Android Game Programming by Example, by John Horton


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Android Game Programming by Example, by John Horton

Android Game Programming by Example, by John Horton

Android Game Programming by Example, by John Horton
Android Game Programming by Example, by John Horton

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